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iPub Boxing: a motion-based novelty game from 2010
Identify the game behind the old punch-strength headline and separate its score from a verified measurement.
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Dragon Dictation vs Vlingo: what a useful voice-input comparison should test
Revisit the 2010 comparison as a practical framework for judging dictation accuracy, corrections, privacy, and workflow.
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Just Juggle: the appeal of a one-screen iPhone arcade game
Denki’s Juggle! provides a useful historical example of how a tiny set of rules can support a satisfying mobile game.
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Text’nDrive: why reading a message aloud does not remove every distraction
The early email-reading app is a useful reminder to distinguish spoken output, dictation and recorded replies—and to keep messaging out of driving.
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GPSed: turning a journey into a route and photo record
A look at SHAPE’s historical GPSed service, its iPhone trip-recording workflow, and the difference between logging a route and sharing a location.
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ShopListFree vs. GroceryList: simplicity and detail in a 2010 comparison
Revisit two grocery-list approaches and the workflow questions behind the original review.
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Levers: A Balancing Puzzle Where Every Object Changes the Game
Vectorpark’s Levers challenges you to balance hangers, a water bucket and an unusual cast of objects above the waves. Revisit the 2010…
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Eco-app of the Week: iGreenpeace and Alex the Penguin
Revisit iGreenpeace, the 2010 iPhone app that paired Alex the Penguin’s clapping game with environmental news and ways to get involved.
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IM+ for iPad: bringing multiple chat accounts to a bigger screen
Revisit SHAPE’s IM+ on the original iPad, including its 2010 interface update and the difference between historical chat support and today’s services.
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5-0 Radio Pro: Public Radio Feeds on the Early iPhone
Revisit the 2010 version of 5-0 Radio Pro, which brought searchable scanner and radio feeds, favorites and recording tools to the iPhone.
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Photoshopping on the iPhone: choose the edit before choosing the tool
A practical introduction to mobile photo editing using Adobe’s current Photoshop Express documentation as a starting point.
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ArounderTouch: exploring places through panoramic photographs
The 2010 app combined browsable panoramas, location information and saved discoveries.
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URrights DWI: how to evaluate a legal-information app from an earlier era
The historical iPhone app is a reminder to check jurisdiction, dates and authorship before relying on a short legal summary.
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TSoccer HD for iPad: translating foosball to a touchscreen
Identify the original MacDevStudio foosball app and the controls described in its 2010 review.
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KENKEN for iPhone: the numerical-puzzle review in the archive
Identify the specific app link behind this short 2010 puzzle review.
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Alice in Wonderland for iPad: Warelex’s hidden-object game
This old link concerns Warelex’s game, rather than the similarly named interactive book.
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iPhoneApplicationList’s 2010 Upgrade: iPad Apps and Better Search
An April 2010 site update brought iPad listings, universal-app labels, app charts and broader search to iPhoneApplicationList.
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Acceleroto Air Hockey on iPad: a shared-screen game in 2010
Identify the original Air Hockey app and the one- and two-player options described in its iPad review.
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Brushes, Sketchbook Pro and ArtStudio: a 2010 iPad drawing comparison
The original comparison focused on different creative workflows, from quick painting to detailed editing.
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Super Juicy: Berzerker’s moving-bubble puzzle for iPhone
Revisit the bubble-matching idea behind Super Juicy and distinguish the original iPhone game from its separate iPad HD edition.
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USA TODAY’s first iPad app: a launch-era news reading experiment
Revisit the 2010 announcement of USA TODAY’s iPad app without treating its launch offer as current pricing.
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Fast & Furious Adrenaline: the 2010 iPhone preview
Revisit the announcement trailer and distinguish its promises from a tested review of the finished game.
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MythBusters on iPhone: the 2010 companion-app experiment
Discovery’s television series became a mobile mix of video, fan interaction and games during the early App Store years.
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PayPal’s bump-to-send iPhone app: a memorable payment interface from 2010
The historical Send Money update combined a physical gesture with everyday payment tasks.